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Isaac Jordan

Software Developer & Computer Science Graduate

Glasgow, United Kingdom


  • 2017

    University of Glasgow

    BSc (1st) , Computer Science

    2013 - 2017

    Completed a 4 year BSc degree in Computer Science, achieving First Class Honours. Covering all aspects of computer science, including algorithms & data structures, multithreaded systems, operating systems, and databases. Participated in several hackathons and projects, see 'Projects' section.

Work History

  • 2019

    Amazon Web Services (AWS)

    Software Development Engineer II

    Sep 2019 - Present | London, United Kingdom

  • 2018


    Software Development Engineer II

    Sep 2018 - Sep 2019 | Edinburgh, United Kingdom

    • Integrated my team’s video rendering API with a large Amazon Advertising product which involved collaborating with engineers and UX designers in Seattle over several months. Developed a new serverless micro-service to act as a mediator, created and integrated new TypeScript React components in another team’s code, and set up automated alarming and monitoring.
    • Actively worked to improve my team’s development and release process over time such as introducing SonarQube for code quality analysis which has improved our quality month-on-month.
    • Introduced tools to monitor our operational load as a team (week-on-week tracking of ticket counts).
  • 2017


    Software Development Engineer I

    Sep 2017 - Sep 2018 | Edinburgh, United Kingdom

    • Launched a new video advertising program and increased performance by 10x in 6 months through rigorous experimentation, exceeding our team goal of $500k sales.
    • Improved customer privacy by developing a micro-service to scrub personally identifiable information from logs within seconds, far exceeding the quality of previous batch-based systems
    • Improved management and discoverability of projects in my team’s system by developing new React components. Added a new front-end test harness to test code that was previously untested, using Enzyme for shallow rendering.
  • 2016


    Software Development Engineer Intern

    Jun 2016 - Aug 2016 | Edinburgh, United Kingdom

  • 2015

    TBR Global

    Software Engineer

    Oct 2015 -May 2016 | Glasgow, United Kingdom

    Working as a part-time software developer working on slow-burning projects.

  • 2015

    TBR Global

    Software Engineer (Intern)

    Jun 2015 - Sep 2015 | Glasgow, United Kingdom

    During my 3 month internship at TBR, I worked on several projects, which gave me a great breadth of knowledge in areas I hadn't touched before such as C#, SQL, .Net, as well as other skills such as developing in a team.

  • 2014

    Chi Squared Innovations

    Software Developer

    Sep 2014 - May 2015 | Glasgow, United Kingdom

    At Chi-Squared Innovations I mainly worked on rebuilding their public facing website from scratch in-house using Python and the Django Framework.


  • 2015

    Glasgow Uni Tech Society Hackathon 2015 - Yorkhill Kinect (First Prize)

    Oct 2015

    Morgan Stanley challenge winner, and first prize overall winner of Glasgow University Tech Society Hackathon 2015.

    Challenge was to create an application that helped the Yorkhill Childrens hospital in some way, taking into account the situation of the children, and also uses the Microsoft Kinect 2.0.

    Our project consisted of a game in which players can work collaboratively to clean up germs, as well as a background program that allowed users to control their PC using the Kinect by mapping hand movement and gestures to mouse movement and clicks.

    The game shows players' bodies inside a hospital environment (involved low-level byte manipulation of images to detect which pixels contained a players' body, and which were background of the room), and attaches cleaning cloths to players hands which they must use to wipe up different enemies which awards points. The game supports up to 6 people working collaboratively.

    The project also used .NET Tasks to allow parallel processing of the several sensors in the which allowed our game to run at a smooth 60 frames-per-second.

  • 2016

    St Andrews Hackathon 2016 - Authentication Using Computer Vision

    Feb 2016

    Over two days I created a Java application that uses OpenCV (an open-source computer vision library) to allow arbitrary authentication of specified users.

    Users can be easily added in under a minute, and the application will use images to identify which user is in-front of the camera in real-time. It can accurately identify if this is a new, unknown face or a previous user's face.

    The application can also show the specific user's Twitter feed next to their head, if given a Twitter handle.

  • 2015

    Contributor to Open Source C# Google Maps Library

    Jun 2015 - Ongoing

    I have contributed significant amounts of code to an open source class library to interface with the Google Maps restful API. I helped integrate the Places API in to the project, and introduced the TimeZone API in.

  • 2015

    Grub Grabber

    Jan 2015 - Mar 2015

    A Django-based web app for quickly finding a place to eat at lunch. It utilises Google Maps JavaScript API for suggestions, and uses other users favourites/places they've eaten to find good places. Created as part of a team-project at University.

  • 2015

    St Andrews University Hackathon 2015 - Effects of Terror

    Feb 2015

    At the St Andrews University Hackathon (STACS Hack 2015), I participated as part of a group taking on challenges by Palantir and Bloomberg to use the Bloomberg API to present insightful data in a useful way. More details on LinkedIn.

Programming Skills

  • HTML
  • Java
  • JavaScript
  • Python
  • CSS
  • C#
  • SQL

Language Skills

  • NativeEnglish